Author : A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Hideo Kojima

Japanese,  Designer
Total Quotes : 26
I Think Almost Interfering

I believe that even today we can only tell a simple story without really interfering with gameplay. But in the future, I think it will almost be a requirement of all storytellers when they create games, how they can tell a more complex story without conflicting with the gameplay.

- Hideo Kojima

Game Solid Part

'Metal Gear Solid' is, for the most part, an infiltration game. You go somewhere, you execute your mission, then you go back. Those are your actions as the player.

- Hideo Kojima

Think Bad Genetic

Genetic engineering is a result of science advancement, so I don't think that in itself is bad. If used wisely, genetics can be beneficial, but they can be abused, too.

- Hideo Kojima

Spark Other Interest

Games shouldn't only be fun. They should teach or spark an interest in other things.

- Hideo Kojima

Want Always Creator

As a creator, I always want to betray fans' expectations.

- Hideo Kojima

Game Mentor Nintendo

I am tremendously excited to introduce a unique 'Metal Gear Solid' experience to a new audience of gamers as well as collaborate with my mentor in game design, Mr. Miyamoto, on 'Metal Gear Solid: The Twin Snakes' for Nintendo GameCube.

- Hideo Kojima

Never Disneyland Even

At Disneyland, you never go 'backstage' - even when you're in the bathroom.

- Hideo Kojima

Always About Fascination

I have always had a fascination about what's inside a human being.

- Hideo Kojima

Always Will Last

I always say, 'This will be my last 'Metal Gear.'

- Hideo Kojima

Always Imagine Escalator

I always observe the people who pass by when I ride an escalator. I'll never see most of them again, so I imagine a lot of things about their lives... about the day ahead of them.

- Hideo Kojima

Game Through Some

As far as how I create games, I'm just reflecting what I feel, the things I have in my mind. I put those out there. Some of the things that I'm going through, the things that surround me, might be reflected there. But for me, it's a natural process. I just reflect what I feel into the game.

- Hideo Kojima

Through Been Movie

I try to watch a movie a day, if not more, and through movies, I learned about so many different political themes I hadn't been interested in and cultural things I hadn't been aware of and economic factors I hadn't thought about.

- Hideo Kojima

Want Celebrity Really

I don't really want to be a celebrity.

- Hideo Kojima

Perfect Entertainment Will

I believe that this cooperation between Nokia and Konami will form the perfect match to share the vast potential of mobile entertainment content with users all around the world.

- Hideo Kojima

Play Long Time Rather

My games are rather stressful games, where you have to play for a long time.

- Hideo Kojima

Success Failure Biggest

My biggest failure is 'Metal Gear.' It's my biggest failure and my biggest success.

- Hideo Kojima

Dreams Becoming Painter

One of my first dreams when I was a child was becoming a painter.

- Hideo Kojima

People Want Show

I want to show people how there are variations and different interpretations of good and evil.

- Hideo Kojima

Game Going Go

In any game, you have an enemy coming at yourself that you have to shoot. If you go back to 'Space Invaders,' they shoot at you when they come at you, so how are you going to protect yourself? You're going to shoot, and that is a typical videogame.

- Hideo Kojima

I Think Aspects Whole

There are many museums dedicated to technology, artistic endeavors, music, and that sort of thing. From that perspective, I think games really do have a place as a kind of collaborative art or a synthesis of all these various aspects into a whole, and that, in itself, can be perceived as art.

- Hideo Kojima